![]() In this game when there is an emergency (either from ambulances or from a patient collapsing in your hospital) they will be taken to the trauma department and then you have to diagnose and treat them as quick as you can I find the player control system of treating them yourself makes this 100x better because its actually thrilling and when you fail or succeed its a lot more impactful. In TH Emergencies were simply a large amount of people with X illness walking in at once which essentially tested your capacity and maybe your doctors speed. When it comes to emergencies they are also handled in a much more "fun" way (in my mind). A cool thing about this is that you can also diagnose and treat patients yourself (by choosing what tests you give or treatments you give) so it can be much more involved if you want to do that. Add in MRIs, CAT scans, X rays etc it gets a lot more complex. Just the GPs office alone can run about 6 tests and if you have a STAT lab you can run about a dozen. ![]() There are over 200 different diseases/illnesses and they are all made up of different symptoms (between 2 and 10 symptoms per illness that I have seen so far, also a ton of different symptoms) and there are literally dozens of different tests. ![]() If I wanted more hospital stuff I'd have stayed at work Though TBH while I was writing this I realized that part of the problem is that when I'm playing games I simply don't want to deal with any of this shit I spend enough time at hospital, when I get home and log onto my PC I usually want to. ![]() Likewise, I feel I'd probably endure better Theme Hospital's fictional diseases than a flawed implementation of a real disease. For instance, I find it more passable when, say, superman recovers from a kryptonite bullet in a day, than when in a medical drama a main character gets diagnosed with herpetic encephalytis as the mystery disease of the day, and is just given acyclovir tablets and told to take a week off. "suspension of disbelief"? a bit harder when something is tried to be passed off as realistic when it's just "loosely inspired by reality" or even worse, something thst the author clearly misunderstood, than when it's delliberatedly unrealistic. my personal POV is that a little realism can be worse than no realism. ![]()
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